All posts by pickles

temp_e_cig

First ever tweeting cigarette

After getting into a conversation with a coworker about the e-cigarette  we decided to take it upon ourselves to create the first ever connected e-cigarette.  We hooked up an Arduino to the e-cig and created a companion iPhone application that showed the user how much money he was saving and how many minutes he added to his life.  We also had it tweet out every time he went through a theoretical pack of cigarettes. We had a event at the local bar where he used the device all night and now we can say that we created the first connected e-cigarette (as far as Google is concerned).   It even got picked up my some news sites.

pickles

Making the Abstract Concrete

Why prototype an application before building it? The common answer to this question is well known: to get more accurate requirements. But what’s behind this? Does a project that develops a prototype produce better requirements than one that doesn’t?

livable

Google Livable

Google Livable was a prototype I built with the Google team at R/GA. The idea was to use the Google Places API to give a score to a specific area.

It was never actually released but the prototype won an AICP Next Award. Here’s a video explaining the idea:

http://www.adforum.com/creative-work/ad/player/34485998

miyamo

MasterCard Miyamo

Miyamo was my first real production iOS app.  I was the Technical Lead for the development team.  We built an iOS app as well as a Facebook app.  The idea was that it would read your music listening tastes and create a flower that represented it.  It was released in the app store in Mexico and nothing really happened to it since.  But it worked great and looked beautiful.

pickles

The Pickles Solution

A post a wrote a couple years ago.  I thought I invented something cool, turns out it was already called “Rubber Duck Debugging”

nike_plus

Nike+

Since I started working at R/GA I’ve been working on the Nike+ platform off and on. From 2005 to 2007 I was on the team that built and launched the first version of Nike+. I was a technical lead and backend Java developer building the services the Flash front end used. I also spent time working with Apple on the integration with the iPod and iTunes as well as how to secure the communication.

A few years later I also worked on a major Google Maps integration with the site.